Jumat, 10 Februari 2012

Download PDF The Art of Wreck-It Ralph (The Art of Disney)

Download PDF The Art of Wreck-It Ralph (The Art of Disney)

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The Art of Wreck-It Ralph (The Art of Disney)

The Art of Wreck-It Ralph (The Art of Disney)


The Art of Wreck-It Ralph (The Art of Disney)


Download PDF The Art of Wreck-It Ralph (The Art of Disney)

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The Art of Wreck-It Ralph (The Art of Disney)

Review

"Movie devotees as well as readers with an interest in visual design and animation will enjoy perusing the profusely illustrated pages of Jennifer Lee and Maggie Malone's The Art of Wreck-It Ralph (Chronicle, 2012; Gr 5 Up). Stating that the movie is a bit of a departure for Disney Animation, the authors point to the involvement of Moore, who brought with him "an edgy animation aesthetic and a bold, risky sense of humor" along with a commitment to creating a film with a modern sensibility. Well-written chapters delve into each of the very different video-game worlds, describing the design process, settings, and character development (at various times, Ralph was envisioned as a troll, caveman, Sasquatch, and gorilla, as shown in the concept artwork).Other sections introduce "Game Central" (a train-station-like hub through which the characters travel from one game console to another), scenes set in the human world of the arcade, and characters that were cut before production. Commentary from the creative staff is woven into the narrative, along with pull-out quotes, providing an interesting look at how the film's look and storyline evolved side by side. The handsome pages are filled with concept art, character sketches, story boards, and models (including an amazing built-from-candy rendition of the Sugar Rush town square)."-School Library Journal "Extra Helping""The Art of Wreck-It Ralph takes you through every iteration of the wreckage inducing lug and his party. You'll find awesome stuff like the fact that early Sargeant Calhoun designs could have easily been used to model Fem Shep, find out the backstory of the cut character of General Locknload and discover lost levels that didn't make it into the final film based on Rock Band, Dance Dance Revolution and even a GTA-inspired level called EZ Livin 2. After reading this book you'll understand how rich of a world Ralph actually lives in and how great the rumored sequel Super Wreck-It Ralph could be." --Nerdist"Filled with the usual copious amounts of development and production artwork, interviews with the creators, and more, it's the definitive visual exploration of Disney's latest CG animated offering." A Site Called Fred" If you like the movie - and that is almost guaranteed - you will have to have this book." --Animation World Network"Usually I recommend these "Art of" books because - let's face it - even if the movie is no-good, the pre-vis and character designs are usually fantastic. Wreck-It Ralph is not only a great little film, but the artwork is especially fun. Director Rich Moore assembled a hand-picked crew of cartoonists to inspire the look of the film and they did not fail. No wonder the stuff on the screen looks so good - the preliminary art pictured here shows he had a lot of quality to choose from. Mike Gabriel, Jin Kim, Bill Schwab, Lorelay Bove, Glen Keane, and Minkyu Lee are just a few of the artists supplying the eye candy here, providing the appropriate "sugar rush" you require. This is a good one." -CartoonBrew.com

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About the Author

Maggie Malone is director of development at Walt Disney Animation Studios, where she has worked on films including Tangled, Tinker Bell, and The Princess and the Frog.Jennifer Lee worked in book publishing for eight years before becoming a filmmaker. She joined the Walt Disney Animation Studios as a screenwriter in the Spring of 2011, and was a writer on Wreck-It Ralph.Rich Moore is the director of Wreck-It Ralph. He is a multiple Emmy® Award–winning director on TV's The Simpsons and Futurama.John Lasseter is a two-time Academy Award®–winning director, chief creative officer at Walt Disney and Pixar Animation Studios, and principal creative officer at Walt Disney Imagineering.

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Product details

Series: The Art of Disney

Hardcover: 160 pages

Publisher: Chronicle Books; The Art of Disney edition (November 1, 2012)

Language: English

ISBN-10: 1452111014

ISBN-13: 978-1452111018

Product Dimensions:

9.4 x 0.9 x 11.4 inches

Shipping Weight: 2.6 pounds (View shipping rates and policies)

Average Customer Review:

4.7 out of 5 stars

87 customer reviews

Amazon Best Sellers Rank:

#253,117 in Books (See Top 100 in Books)

Maggie Malone, director of development at Walt Disney Animated Studios, delivers a behind-the-scenes look at Disney's new animated epic. I could not wait for the movie to come out, and watched it yesterday with my daughter. We are huge Disney fans, and found this movie as fascinating as several other Disney movies. We have been collecting Disney Movies for 20 years, traveled from New York to Florida to Disney World 8 times, and also enjoyed Disneyland in California. 'Wreck-it Ralph' is another bit hit, and to me a classic. The story is amazing, extremely funny, and fascinating. I'm glad we saw the movie first, because this book is additional excitement and fun-filled. The author includes breathtaking paintings, character sketches, storyboards, and much more. This book is indeed as Entertaining as the movie, and the Disney animation is Breathtaking. The colorful characters come to life, and the movie is absolutely Fantastic. I agreed with my daughter that the illustrations for this movie are as Beautiful as those in 'Toy Story!' We found the movie to be exquisite, and we certainly will watch it again-and-again, and will purchase the DVD for our Disney collection. This book is 160 pages of pure joy for video game, Disney, and animated lovers. Enjoyable and Highly Recommended!

 Wreck-It Ralph has an interesting premise that will probably tickle gamers. It's amusing to see how gaming is spoofed. The book features the concept art, character designs, storyboards and colorscripts. There are lots of funny ideas and art.The book is split into roughly three parts that correspond to the game worlds that Ralph has to travel through. There's the 8-bit world, the First Person Shooter world, and finally the Sugar Rush world where the go-karts are racing.The first part looks at the 8-bit world as realised in 3D. The character designs are the cute big-head-short-legs type. I was looking out for game villains designs for the nostalgia but there aren't as many compared to the other characters.The FPS world is a strong juxtaposition from the two other worlds. The concept art here looks like they can for Halo, Mass Effect, or Gears of War. There are background art, vehicles and the technology. The only giveaway is the more caricatured character faces, cute cy-bugs and Ralph's armoured suit showing his big belly.The last part featuring the Sugar Rush world will get you into a sugar high just from looking at the pictures. There are landscape paintings of chocolate and candy, fluffy candy floss clouds, house of cakes, candy go-karts, biscuit soldiers and donut cops. There are even photos of the staff making models out of real confectionery. I feel unhealthy already after looking at so much sugar.The contrasting worlds and their quirky game characters makes this a wonderful artbook.(There are more pictures of the book on my blog. Just visit my Amazon profile for the link.)

After watching Wreck-it Ralph in theaters, I felt the need to go buy Wreck-it Ralph merch. I love the movie and I love the game world that was shown. I know Disney usually releases these "The Art of..." for their new movies, so I searched for a Wreck-it Ralph one and fortunately they did create one for the movie. :) I just received the book from the mail, and I have to say I was pleasantly surprised with the thickness of the book and the size. I was expecting a thin book and I knew it's hardcover, but I was surprised that it was quite heavy (just means that the book has more than I expected! :D). The book is filled with the beautiful artwork that you get to see in the movie and artwork that you didn't get to see in the movie. Along with the artwork, there are descriptions of the inspiration/background to each. Also at the end, they have "Bonus" artwork that was unfortunately cut out of the movie, but still enjoyable none the less. If you loved the game worlds that were featured in Wreck-it Ralph, you should definitely buy this. This would make a great gift too! :)

Such a wonderful book from a beautiful story. The producers of this book really showed a good variety of explorations from every aspect of the concept designs- (environments and characters). I would've loved to have seen more on the 3D work but still, such a wonderfully illustrated book. I really love it. :)

This is the latest in my collection of the Art of books. This one has a ton of details on the background of the character creations. Wreck-it Ralph has such a surprising complex story covering serveral locations each one needing it's own style and yet having to all fit together. Probably one of the most interesting areas of this book is the creation of a real world Sugar Rush with the models used to design the characters. Brittney Lee's statements adds just to the enjoyment that is put into these movies.The cover art is not the greatest and I don't think does the book justice in the type of content that is there.

I thought the movie was spectacular and the art book is just as wonderful. I enjoyed seeing the evolution of characters that I instantly fell in love with in the film, and how the various game worlds depicted took shape. All that talent from so many industry professionals just an arm stretch away when I need a creative boost? I couldn't pass this up.

I love the movie, I've seen it at least six times already and I probably would have seen it more if I didn't stop myself. I wanted to get a good look at the thought process and design behind everything and this book delivered more than I imagined. They go through a bunch of the development of the characters and the different worlds and even share some of the scrapped characters and scenes. There was so much detail and care put into this movie, I did not even realize until I read this book.I hate writing bad reviews and I am glad that I don't have to. I am completely satisfied with this purchase.

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